Backrooms level 92.

Description: Level 64 is an infinite house area with many rooms, halls and stairways. The Level itself is littered with house decor, more than what you would find in an average everyday household. The darkness in Level 64 absorbs light, and light sources are dysfunctional. A working method is being constructed by The M.E.G. at this moment.

Backrooms level 92. Things To Know About Backrooms level 92.

Level 21 is the 22nd Level of the Backrooms. This Level contains four long hallways with randomly placed doors. Description: Level 21 is a large Level consisting of four hallways. These hallways are all estimated to be about 26 miles long. The hallways meet in the middle of the Level. The centre of the Level is a small open square with chairs ...Level 11 is the 12th Level of The Backrooms. This level presumably is an infinite city. Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms.The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are ...Level 552 is the 553rd level of the Backrooms Description. It's an endless hallway and if you walk further, more enitities will appear varying from Hounds, Dullers, Skin-Stealers, Clump, Male and Female Deathmoths and much much more that are undiscovered ... 23, 24, 46, 69, 92, 138, 184, 276, 552 ), after you wake up it will transport you ...Expedia is a buy at current levels, says TheStreet's Jim Cramer....EXPE Expedia (EXPE) is a buy at current levels, said TheStreet's Jim Cramer. He said the travel site's recent...

Here’s an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it …Level 573 is the 574 th level of the Backrooms. [] An infamous image of the level. Description [] "The abandoned hospital stood tall and eerie in the outskirts of town, a relic of a bygone era. The building's faded white walls and broken windows spoke of a once thriving establishment now left to decay. At the very top of the hospital, there was ...An image of Level 165. Level 165 is an infinitely extending conglomeration of several mostly outside or abstract environments, woven together into a landscape which mirrors the Cybercore aesthetic from the late 1990s and early 2000s. The terrain, patterns, and colors of this landscape fluctuate randomly and to a vast extent, with each shift ...

The board alleged Disney made a “backroom deal” to retain control The Florida board handpicked by governor Ron DeSantis to exert control over Disney’s district has countersued the ...Entities are creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. "Number," as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. Lastly, "habitat" refers to how often you'll encounter the entity.

Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...Level 159 is the 160th level of the Backrooms. Description. Level 159 is a large American-styled town, measuring an estimated 3,000 square kilometers in size. Building designs within the level vary, though the majority seem to share heavy resemblance to 80's-90's American infrastructure. Other than its buildings, Level 159 is composed of ...Atoms are important because they form the basic building blocks of all visible matter in the universe. There are 92 types of atoms that exist in nature, and other types of atoms ca...VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot...NextRooms [Backrooms] Level -92. Help and Feedback. ... It's for my backrooms project i'm creating. In my opinion it looks good and i don't know what details i can add. NextRooms (1) 1321×810 90.8 KB. 4 Likes. mcr_Gamer2009 (Guy) September 27, 2023, 5:52pm #2. it looks really good ngl i don t think there s much to add tbh. 1 Like ...

Description. A photo of the level. Photographer deceased. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms.

Level 166 is the 167 th level of The Backrooms. This level appears to be a small neighborhood suspended over an abyss. Description: Level 166 consists of several households and paved streets arranged on a massive chunk of terrain which is floating in mid-air . The architecture of the level's many houses is reminiscent of 20th-century suburban ...

Expedia is a buy at current levels, says TheStreet's Jim Cramer....EXPE Expedia (EXPE) is a buy at current levels, said TheStreet's Jim Cramer. He said the travel site's recent...Level -2 为先前记录为Levels -2~-5这一部分楼层的聚合体。. (关于它们合并的原因,请向下滚动至"合并事件"部分。. ) Level -2 存在一种异常属性,任何靠近其入口的人都会产生闯入该楼层的冲动。. Level -2A: "过载". 合并事件之前的 Level -2A 的一张照片. Level -2A ,也被 ...The process of exiting the Backrooms through its True Ending begins with the hardest part—navigating the warped funhouse of horror which is the Backrooms until one reaches Level 399. There, just out of reach, beyond glass doors, is the heaven of the Frontrooms. But to get there, you will have to descend back into the hell of the Backrooms. Level ZH 92是后室ZH集群中的第93层。 但好像我永远只是在追随你的步伐,从没有再次见过让我激动的微光啊。(点击进入故事) Level ZH 92在外观上看起来是一座大型的沿海堤坝。该堤坝长大约100千米。中间有河流入海口的水闸,以及有行车的沿海公路。对于沿海的这种大堤来说,总共有三层堤组合而 ... Level 92 は、 The Backrooms の 93 番目の階層である。 Level 92 は、何マイルも続く広大な落葉樹林である。主にオーク、カエデ、ハンノキ、ブナ、ヒッコリーの木で構成されるが、奥深くには数え切れないほどの種がある。進入地点に近い場所では、木々はずっと若いが、森の奥深くに移動するにつれ ...A dark, curving corridor with a series of doors. Level 19, commonly referred to as The Abyss Inn, is an expansive complex of interconnected rooms and hallways resembling a 90s suburban hotel. The hotel appears left behind at a certain point, with noticeable sections remaining shadow-cast or entirely pitch-black, with many reporting an ...

Description. Level 90, otherwise known as "The Funspace", is an infinite segmentation of small, claustrophobic rooms styled to resemble a child's birthday party. The appearance of each room varies greatly while still containing the same consistent layout. While the flooring, wallpaper, and ceilings vary, each space possesses the same dull ... Level 49 consists of an infinitely wide arrangement of interconnected tunnels and distinguished rooms that are dimly lit, with a variety of aspects and forms taking place in a sewer system; some rooms are a disposal for waste, others can be waterfalls flowing with indecent liquids and rubbish matters. These accustomed tunnels are constantly streaming the nasty and unfiltered water throughout ...Level 2 is the 3rd level of Enter The Backrooms. Level 2 is an infinite underground complex pipe system with many claustrophobic tunnels intertwining. Level 2 is moderately risky and unsafe to explore, as navigating can often lead you to dead ends or the lack of escape options when against an entity. Dullers are by far the most common entity at this level, while infrequently, you might find ...Level √2 is the fourth Level 1 sublevel of the Backrooms. Its appearance is in a constant state of fluctuation, but typically contains a web of cyan fibers at the center of the Level. Description: Level √2 is a mathematical dream reaching into the depths of reality.The second system, meanwhile, is known as the Three Level System.As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the second level, which is darker and more dangerous than the first ...Description. Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. Survival Difficulty. Class 1 - Minimal Danger. Sanity Danger. Class 1 - Minimal Sanity Risk. Fastest Escape is Displayed. No.

Welcome wanderers to Da Wiki. Your time in the backrooms won't be fun to say the least, but we try to make it easier by providing information about each level and each creature, as well as guides and tips for your next adventure outside of safe areas. Don't forget that new things appear and change in the backrooms every day, so we ask you to ...

Level ∞ is an enigmatic plane terminal that appears to extend infinitely. Its windows offer obscured views of the “outside world”, and it is strongly advised to avoid looking through them. This level is notorious for its extreme danger during its nighttime phase. During this period, all the windows turn a mysterious shade of purple and ...Level ZH 92 L. 关于盛夏到来前最后的梅雨季。 ... 您可通过 Fandom Backrooms 爱发电频道为在创作竞赛等活动中的奖品提供资金,亦可联系站务组为竞赛添加由您提供的指定奖品。赞助者可在站内获得“赞助者”勋章,并进入竞赛的鸣谢人员清单。Had a bad and busy day too much school stuff but anyways have this videoSong - Undertale - Another MediumDa Backrooms Gamehttps://web.roblox.com/games/100239...Level 20 is the 21st level of the Backrooms. Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. Boxes containing many supplies, along with forklifts, pallet jacks, hand trucks, ladders, stepping stools, service carts, and similar warehouse equipment, are very frequently interspersed throughout the level, though sections devoid of said items do ...Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed … Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms. The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are fully furnished. Backrooms Level -8.2, colloquially termed "The Distorted Auditorium", is an abnormal, auditorium-themed level of the Backrooms brimming with enigmatic performances and elusive entities. Level -8.2 mirrors a massive, elaborate theatre, replete with rows of burgundy velvet seats, adorned balconies, and a grand stage. The architectural style hints ...Level 92 of The Backrooms - "Crimson Glow"Check out this level!http://backrooms-wiki.wikidot.com/level-92~ StretchsterzI get all my information from http://l...Level 2 is a set of maintenance tunnels accompanied by pipes and vents on the walls of the level. Level 2 consists mostly of long winding corridors that span large distances, with turns and intersections being incredibly rare. Level 2's pipes can be heard transporting hot tar throughout other parts of the level. Level 2's hot tar is a mixture of sewage mixed with traces of hot lava that ...

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Description. Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. Survival Difficulty. Class 1 - Minimal Danger. Sanity Danger. Class 1 - Minimal Sanity Risk. Fastest Escape is Displayed. No.

There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are Watching" Level 69 - "Infinite Road" Level 9223372036854775807 - "The Endless Ending" Level 1120 ... Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Level 372 is the 373rd Level of the Backrooms.. Description: The central area of Level 372 changes seemingly at random, staying static anywhere from a few minutes to several days; afterwards, a "restructuring event" occurs. The appearance of this section is highly variable and can range anywhere from a mundane, frontrooms-style area to a futuristic or fantastic setting.Description. Every traveller enters Level 237 at the same point, the single platform of a station on a single-track railway. The station bears a sign, written in paint so faded that you can only read the stencilled letters by the subtle difference in tone on the sun-bleached wood - CAMPBELLVILLE. The track stretches to infinity in a straight ...Level 188 – The Windows. This Backrooms level is based on a photo of a real place, which just happens to be the Holiday Inn hotel at Terminal 4, London Heathrow airport! This odd shaped, enclosed courtyard with the claustrophobic roof, flanked on all sides by window, has become infamously known as Level 188 of The Backrooms! The only …Backrooms Level -1 Explained youtube. upvotes r/TheBackrooms. r/TheBackrooms. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and ...Level 952 of the Backrooms aka The Corrupted Reality is one of the strangest level of the Backrooms. Level 952 is a Corrupted plain in Backrooms universe. Th...An estrogen test measures the level of estrogens in blood or urine. Estrogen levels affect fertility, pregnancy, bone health, and more. Learn more. An estrogen test measures the le... Description: Level 11 is a presumably infinite city, populated with buildings, stores, and skyscrapers. This level includes buildings that can be found in a typical city in The Frontrooms. The interiors of these buildings are randomized in structure and furniture; some buildings are empty, whilst others are fully furnished. The vast majority of Level 7 is composed of the ocean outside of the entrance. The door to the entrance room is located on a fixed spot on the concrete ceiling, roughly 4.5 meters above the surface of the water. Though the water surrounding the entrance is barren, wanderers travelling far enough across the surface have discovered islands made ...Level -97 is a negative level of the Backrooms that has an extreme difficulty. It is one of the most terrifying and dangerous levels, and almost impossible to escape from. ... 4 Entrances and Exits. 4.1 Entrances; 4.2 Exits; Description. Level -97 consists of a vast and endless void of darkness that engulfs everything in it. The only source of ...

Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ... Level 922. The Escherian Stairwell knows only one direction — upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original starting point. Level 400 is the 401st level of the Backrooms.. Description. Level 400, more commonly known as "The Ocean of the Final Frontier", is an infinite ocean, with a presumably infinite depth.Level 400 contains several anomalous properties, in addition to several forms of biological life which can be encountered in the several parts of Level 400, these parts being The Depths, Near Shore, and a ...Level 2是混凝土、砖石、轻金属建造而成的隧道网络复合体,楼层的墙壁、天花板上铺设着大量生锈故障的管道。据已有资料所述,最初的Level 2仅由唯一一条笔直的廊道横亘整个楼层。但自19世纪以来,楼层内廊道的数量持续增加,直到在20世纪80年代陡然增多。Instagram:https://instagram. ess broward county public schoolsbest seats at toyota center houstongood fortune supermarket falls church vawhat does a grey chat box mean on snapchat Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2. +18775452474slo4n boyfriend Description. Level 94 is an expanse of nothingness accompanied by a single black hole. The main center of Level 94 which serves as the spawn location of most wanderers is completely gone; it is simply nothing, however, sounds of a monotone groaning, similar to the noise of an extremely creaky, heavy door being haphazardly opened and closed can be heard, creating random intervals possessing no ... botw every shrine map Jul 28, 2021 ... Hello! Today I will be showing you every thing in level 0 that is/Will be in the game. Any suggestions? Please put them in the comments ...Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. The level itself seems to be moving at a slow pace, with the pace reportedly fluctuating from time to time, but never coming to a halt.Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits [] You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.